Armada

  • Auteur: Ernest Cline
  • ISBN: 1448184088
  • Date de sortie: 2015-07-16
  • Collection: Random House
  • Total Download: 6971
  • Total Read: 2985

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THE NEW NOVEL FROM THE BESTSELLING AUTHOR OF READY PLAYER ONE It’s just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom—if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he’s going crazy. A minute later, he’s sure of it. Because the UFO he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. But what Zack’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can’t help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn’t something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you’ve ever read before—one whose every page is infused with author Ernest Cline’s trademark pop-culture savvy.

Armada

  • Auteur: Ernest Cline
  • ISBN: 0804137269
  • Date de sortie: 2015-07-14
  • Collection: Broadway Books
  • Total Download: 9744
  • Total Read: 2370

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Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Armada

  • Auteur: Ernest Cline
  • ISBN: 178089189X
  • Date de sortie: 2015-07-16
  • Collection: Random House
  • Total Download: 4886
  • Total Read: 6292

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WHEN THE GAME IS OVER, THE FIGHT BEGINS. The brand new novel from the internationally bestselling author of Ready Player One. Zack Lightman is a dreamer. He fills his days with wishful thoughts of life on other planets and spends hours playing video games, neither of which have helped him make friends, nor find a girlfriend. His refuge from the daily disappointments of life is Armada - an online space-fighter simulator based on defending Earth from an alien invasion. It's when he's playing that he feels closest to his father, a champion gamer, who died when Zack was a baby. He rises up the ranks, until there's only one other player who can challenge his worldwide supremacy. As he closes in on his ultimate enemy, the game suspiciously shuts down, leading Zack to investigate the many urban legends and myths that surround Armada. What he finds will take him beyond his wildest dreams. The game was just the beginninga

The Armada

  • Auteur: Garrett Mattingly
  • ISBN: 9780618565917
  • Date de sortie: 2005-08-01
  • Collection: Houghton Mifflin Harcourt
  • Total Download: 8924
  • Total Read: 6933

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Chronicles events surrounding the 1588 defeat of the Spanish Armada and explains its effects on European history.

Armada

  • Auteur: Duff Hart-Davis
  • ISBN:
  • Date de sortie: 1988
  • Collection: Bantam Dell Publishing Group
  • Total Download: 3559
  • Total Read: 3160

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Armada

  • Auteur: John Stack
  • ISBN: 0007389884
  • Date de sortie: 2012-01-05
  • Collection: HarperCollins UK
  • Total Download: 8170
  • Total Read: 9991

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The author of the Masters of the Sea series, is back with a standalone battle book that will blow all others out of the water.

Ready Player One

  • Auteur: Ernest Cline
  • ISBN: 1446493830
  • Date de sortie: 2011-08-18
  • Collection: Random House
  • Total Download: 2473
  • Total Read: 4344

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It's the year 2044, and the real world has become an ugly place. We're out of oil. We've wrecked the climate. Famine, poverty, and disease are widespread. Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that lies concealed within this alternate reality: OASIS founder James Halliday, who dies with no heir, has promised that control of the OASIS - and his massive fortune - will go to the person who can solve the riddles he has left scattered throughout his creation. For years, millions have struggled fruitlessly to attain this prize, knowing only that the riddles are based in the culture of the late twentieth century. And then Wade stumbles onto the key to the first puzzle. Suddenly, he finds himself pitted against thousands of competitors in a desperate race to claim the ultimate prize, a chase that soon takes on terrifying real-world dimensions - and that will leave both Wade and his world profoundly changed.
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