The Blender Book

  • Auteur: Carsten Wartmann
  • ISBN: 9781886411449
  • Date de sortie: 2001-01
  • Collection: No Starch Press
  • Total Download: 3840
  • Total Read: 6108

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Blender is a fast, powerful, and free 3D graphics and animation tool. The Blender Book shows you how to use Blender efficiently and creatively with clear step-by-step tutorials that teach all aspects of this often tricky program. You'll learn how to enhance your Web sites, graphic designs, and videos with the 3D graphics and animations you'll create in Blender.

Introducing Character Animation with Blender

  • Auteur: Tony Mullen
  • ISBN: 1118058569
  • Date de sortie: 2011-06-09
  • Collection: John Wiley & Sons
  • Total Download: 3704
  • Total Read: 2037

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Learning Blender

  • Auteur: Oliver Villar
  • ISBN: 0133886271
  • Date de sortie: 2014-10-03
  • Collection: Addison-Wesley Professional
  • Total Download: 9823
  • Total Read: 1190

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Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender’s interface, controls, and how to manipulate objects. Once you’ve mastered the fundamentals, you’ll follow a realistic 3D workflow through a complete project. You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender’s trickier tasks. By the time you’re done, you’ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You’ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To Master Blender’s innovative user interface, navigation, and selection techniques Create your first scene with Blender and get comfortable with its core tools Prepare for projects so they’ll go as smoothly as possible Use modeling tools to create a 3D character Bring your character to life with color, textures, and materials Create your character’s skeleton and make it walk Make the most of Blender’s Camera Tracking tools Add lights to your 3D scene Render with Blender Internal or the powerful new Cycles render engine Composite your 3D character into a real video Switch to Blender from 3ds Max, Maya, or XSI Register your book at informit.com/register to access all of this book’s production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.

Blender 3D Basics

  • Auteur: Gordon Fisher
  • ISBN: 184951691X
  • Date de sortie: 2012-06-22
  • Collection: Packt Publishing Ltd
  • Total Download: 1405
  • Total Read: 3299

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The complete novice's guide to 3D modeling and animation.

Blender Foundations

  • Auteur: Roland Hess
  • ISBN: 1136130373
  • Date de sortie: 2013-05-02
  • Collection: Taylor & Francis
  • Total Download: 1179
  • Total Read: 8720

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Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Game Development with Blender

  • Auteur: Mike Pan
  • ISBN: 9781435456624
  • Date de sortie: 2013-06-19
  • Collection: Cengage Learning Ptr
  • Total Download: 4257
  • Total Read: 1944

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GAME DEVELOPMENT WITH BLENDER is the complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more. Each chapter covers in detail a different aspect of the Blender game engine, with tutorials, extensive documentation, and valuable advice on when to use the tools--all distilled from the authors' 20 years of combined Blender experience. Blender is a free, open-source 3D content-creation suite, a powerful and flexible platform that allows you to build games and interactive applications such as architecture walk-throughs, science visualizations, experimental projects, and much more. In this comprehensive guide, you will learn how to design a complete game from beginning to end, create games without writing a single line of code, bring your 3D characters to life with animations, unleash the power of material creation with nodes, have fun making JELL-O bounce with the physics engine, program in Python like a pro, make your games run faster using lightmaps and normal maps, publish your games for Windows, Mac, and Linux, and improve your games by learning from 10 real-world projects. This book has been prepared for the release of Blender 2.66a, ensuring that you have the most up-to-date information in your hands. Whether you are new to Blender or a seasoned Blenderhead, GAME DEVELOPMENT WITH BLENDER will help you create the games you've always wanted. Purchasing this book also gives you access to more than 100 online companion files, which include tutorials, sample files, and extra demos that will help you get the most out of the Blender game engine.

Blender 3D Printing Essentials

  • Auteur: Gordon Fisher
  • ISBN: 1783284609
  • Date de sortie: 2013-11-21
  • Collection: Packt Publishing Ltd
  • Total Download: 2455
  • Total Read: 3641

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This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing.If you are a Blender user or someone who wants to use Blender to make 3D objects suitable for 3D printing, this book is ideal for you. You should already be comfortable with basic modeling in Blender - including using modifiers - although advanced skills are not required. All of the models that you will need are explored in-depth. This book does not assume that you will use any specific printer and teaches the general principles common to building models for most printers. It also gives you tips on discovering the requirements of the specific printer you will be using.
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