Blender 3D Basics

  • Auteur: Gordon Fisher
  • ISBN: 184951691X
  • Date de sortie: 2012-06-22
  • Collection: Packt Publishing Ltd
  • Total Download: 8321
  • Total Read: 2550

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The complete novice's guide to 3D modeling and animation.

Introducing Character Animation with Blender

  • Auteur: Tony Mullen
  • ISBN: 1118090632
  • Date de sortie: 2011-03-31
  • Collection: John Wiley & Sons
  • Total Download: 7213
  • Total Read: 2180

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Learning Blender

  • Auteur: Oliver Villar
  • ISBN: 0133886271
  • Date de sortie: 2014-10-03
  • Collection: Addison-Wesley Professional
  • Total Download: 9886
  • Total Read: 5726

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Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender’s interface, controls, and how to manipulate objects. Once you’ve mastered the fundamentals, you’ll follow a realistic 3D workflow through a complete project. You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender’s trickier tasks. By the time you’re done, you’ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You’ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To Master Blender’s innovative user interface, navigation, and selection techniques Create your first scene with Blender and get comfortable with its core tools Prepare for projects so they’ll go as smoothly as possible Use modeling tools to create a 3D character Bring your character to life with color, textures, and materials Create your character’s skeleton and make it walk Make the most of Blender’s Camera Tracking tools Add lights to your 3D scene Render with Blender Internal or the powerful new Cycles render engine Composite your 3D character into a real video Switch to Blender from 3ds Max, Maya, or XSI Register your book at to access all of this book’s production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.

Mastering Blender

  • Auteur: Tony Mullen
  • ISBN: 1118330560
  • Date de sortie: 2012-11-07
  • Collection: John Wiley & Sons
  • Total Download: 6238
  • Total Read: 7183

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New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Animating with Blender

  • Auteur: D. Roland Hess
  • ISBN: 9780240810799
  • Date de sortie: 2009
  • Collection: Taylor & Francis
  • Total Download: 2404
  • Total Read: 4988

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Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation. Author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering.

Beginning Blender

  • Auteur: Lance Flavell
  • ISBN: 1430231270
  • Date de sortie: 2011-08-27
  • Collection: Apress
  • Total Download: 5257
  • Total Read: 7951

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A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Blender Foundations

  • Auteur: Roland Hess
  • ISBN: 1136130373
  • Date de sortie: 2013-05-02
  • Collection: Taylor & Francis
  • Total Download: 5224
  • Total Read: 7990

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Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.
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