Introducing HTML5

  • Auteur: Bruce Lawson
  • ISBN: 0321784421
  • Date de sortie: 2011-09
  • Collection: Peachpit Press
  • Total Download: 4535
  • Total Read: 6843

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Provides information on the elements on HTML, offers code examples, and describes how to build accessible markup.

HTML5 Up and Running

  • Auteur: Mark Pilgrim
  • ISBN: 1449399665
  • Date de sortie: 2010-08-06
  • Collection: "O'Reilly Media, Inc."
  • Total Download: 5268
  • Total Read: 6639

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If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

HTML5 for Web Designers

  • Auteur: Jeremy Keith
  • ISBN: 9781937557249
  • Date de sortie: 2015
  • Collection:
  • Total Download: 3019
  • Total Read: 3619

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Head First HTML5 Programming

  • Auteur: Eric Freeman
  • ISBN: 1449331513
  • Date de sortie: 2011-10-06
  • Collection: "O'Reilly Media, Inc."
  • Total Download: 1548
  • Total Read: 1657

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HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.

HTML5 Foundations

  • Auteur: Matt West
  • ISBN: 111843269X
  • Date de sortie: 2012-11-19
  • Collection: John Wiley & Sons
  • Total Download: 4662
  • Total Read: 6653

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Master innovative and eye-catching website design with the exciting new Treehouse Series of books Turn plain words and images into stunning websites using HTML5 and this beautiful, full-colour guide. Taking you beyond the constraints of prebuilt themes and simple site building tools, this new Treehouse book combines practicality with inspiration to show you how to create fully customized, modern, and dazzling websites that make viewers want to stop and stay. The exciting new Treehouse Series of books is authored by Treehouse experts and packed with innovative design ideas and practical skill-building. If you're a web developer, web designer, hobbyist, or career-changer, every book in this practical new series should be on your bookshelf. Part of the new Treehouse Series of books, teaching you effective and compelling website development and design, helping you build practical skills Provides career-worthy information from Treehouse industry pros and trainers Explains HTML5 basics, such as how to format text, add scripts to pages, and use HTML5 for audio and video Also covers hypermedia, CSS and JavaScript, embedding video, geolocation, and much more Leverage pages of dazzling website design ideas and expert instruction with a new Treehouse Series book.

Introducing HTML5

  • Auteur: Bruce Lawson
  • ISBN: 9780321687296
  • Date de sortie: 2010
  • Collection: New Riders Pub
  • Total Download: 8997
  • Total Read: 3316

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Provides information on the elements on HTML, offers code examples, and describes how to build accessible markup.

The Definitive Guide to HTML5

  • Auteur: Adam Freeman
  • ISBN: 1430239603
  • Date de sortie: 2011-12-14
  • Collection: Apress
  • Total Download: 4420
  • Total Read: 7974

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The Definitive Guide to HTML5 provides the breadth of information you'll need to start creating the next generation of HTML5 websites. It covers all the base knowledge required for standards-compliant, semantic, modern website creation. It also covers the full HTML5 ecosystem and the associated APIs that complement the core HTML5 language. The Definitive Guide to HTML5 begins by tackling the basics of HTML5, ensuring that you know best practices and key uses of all of the important elements, including those new to HTML5. This section also covers extended usage of CSS3, JavaScript, and DOM manipulation, making you proficient in all core aspects of modern website creation. The final part of the book covers the associated W3C APIs that surround the HTML5 specification. You will achieve a thorough working knowledge of the Geolocation API, web storage, creating offline applications, and the new drag and drop functionality. The Definitive Guide to HTML5 also dives into the key media enhancements of HTML5 and its surrounding technologies: Canvas, video and audio. What you’ll learn How to use all of the core features of HTML5 How to make the most of the APIs that surround HTML5, such as Geolocation, Web Storage, and drag and drop How to leverage the media capabilities of the modern web: Canvas, audio, and video Who this book is for Web developers and designers who want to increase their HTML5 skills to create modern, standards-compliant websites. Table of Contents Putting HTML in Context Getting Ready Getting Started with HTML Getting Started with CSS Getting Started with JavaScript HTML Elements in Context Creating HTML Documents Marking Up Text Grouping Content Creating Sections Working with Tables Working with Forms Customizing the Input Element Other Forms Elements & Input Validation Embedding Content CSS In Context Using the CSS Selectors – Part I Using the CSS Selectors – Part II Using Borders &Backgrounds Working with the Box Model Creating Layouts Styling Text Transitions, Animations & Transforms Other CSS Properties & Features The DOM in Context Working with the Document Object Working with the Window Object Working with DOM Elements Styling DOM Elements Working with Events Using the Element-Specific Objects Using Ajax – Part I Using Ajax – Part II Working with Multimedia Using the Canvas – Part I Using the Canvas – Part II Using Drag & Drop Using Geolocation Using Web Storage Creating Offline Applications
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